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All material on this site, unless specified, is © Blake Robinson 2009. All rights reserved.

Welcome »
Welcome to dummyworld.net, an online archive of odd bits and bobs created by myself, Blake Robinson. You can navigate between the different areas of the site using the menu bar at the the top. A hierarchy of each section can normally be found in the faded section of the site on the left.
30th May 2009 » Apologies if
you've been trying to contact me through the contact section. I had not been receiving anything and just noticed today that it has been sending to my old email account (which was being overrun by spam). This has been fixed now and I should receive anything you send.

The website for my game is now online. It's located at http://multivaders.com and contains info, screenshots and videos of the game. It will slowly build up over time revealing more of the back-story and game details.

As a small treat, here's a screenshot not on there. This is work-in-progress and doesn't represent the quality of the final product, and all that jazz.


And here's a video from the site showing the latest 'skirmish' gameplay. Skirmish is a 'quick play' mode in the game for people who like to jump right into the action. It has various gameplay modes - this video shows horde (think Gears 2).

15th May 2009 » Fixed the problems
I've fixed the weird problems with the site - it seems like some of the index.php files were corrupted.

I've just done my usual recompile of the Battlezone GEO/SDF/VDF and XSI plugins for 3D Studio Max 2010. These are untested so please drop me an email if you experience any issues with them. I had to fudge the XSI exporter a little (more changes to the max SDK meant it wasn't behaving) so this one may be a little fragile.

I've been periodically updating the site with music and links, despite the lack of front page updates. You can find a list of recent happenings to the left of the news posts.

I'll be posting more about my game project soon - It's getting ever-closer to some kind of unveiling.
15th December 2008 » Almost two months
since my last update to this news page - apologies, but rest assured I have still been updating things around the site. Over the past month or so I've added 4 or 5 new compositions to the music section. They all feature Project SAM's Symphobia - I hope you enjoy them as I think they're some of my best work so far.

Not much has really happened that I could update on here lately. I have been forging ahead with my game, with the help of my trusty artist side-kicks. We almost have a complete ship modelled and textured now, and have lots of characters done and ready to play with. The ship/location editor is also complete and we're going to start churning out some proper content with it. I'll hopefully have more to report on in the new year.
18th October 2008 » If you hadn't noticed
I've still been updating the site, regardless of the lack of front-page news updates. There are quite a few music pieces added as well as links, pictures, etc.

Work on my game has been continuing and we're now well underway creating the environments. Our artist, Carl, has been doing some awesome work designing and modelling props and objects. Here's an example:

How cool is that med-bay-rejuvination-bed thing?! The guy creates consistently awesome work and has really defined the look and style of the game!

As always, I'll post more things as more things happen.
2nd September 2008 » I have a day off!
It's the first in a while. I've been out exploring most of the day as it has been amazingly sunny since the weekend. I have some pics on my camera I can upload later.

I finally have access to the Max 2009 SDK. I've recompiled the Battlezone plugins (XSI exporter included) and did some basic tests - they seem to be working ok. I've stuck them in the files section. Be sure to check them out if you're interested.