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The programs below are from the Battlezone category. You can change category in the left menu.
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This is a recompiled version of the previously released SDF, VDF & GEO Importer/Exporters. This version will work in 3dsmax 2010.
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A plugin for 3dsmax 2010 that allows you to export to the Battlezone 2 model format. This is a fixed recompile of Pandemic's original export code.
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This is a recompiled version of the previously released SDF, VDF & GEO Importer/Exporters. This version will work in 3dsmax 2009.
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A plugin for 3dsmax 2009 that allows you to export to the Battlezone 2 model format. This is a fixed recompile of Pandemic's original export code.
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A plugin for 3dsmax 9 that allows you to export to the Battlezone 2 model format. This is a fixed recompile of Pandemic's original export code.
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This is a recompiled version of the previously released SDF, VDF & GEO Importer/Exporters. This version will work in 3dsmax 9/2008.
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A plugin for 3dsmax 8 that allows you to export to the Battlezone 2 model format. This is simply a recompile of Pandemic's original export code.
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A collection of 3dsmax plugins for Battlezone related file formats. Contains original (Max 4/5) as well as updated (Max 6/7) versions. Plugins include a GEO file import/export as well as a VDF import to bring all Battlezone's 3D data into max.
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This is a recompiled version of the previously released SDF Importer. This version will work in 3dsmax 4/5 (not 6/7). Only grab it if you have an older version of max.
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A small plugin for 3dsmax 6/7 that allows you to import Battlezone SDF file geometry.
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A simple HGT viewer. This program allows you to read in Battlezone HGT files and view/edit them. Note that this early version contains no save feature.
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SDf viewer is a program to open and edit SDF files, allowing you to create custom structures for Battlezone. It is under on-going development and includes more editing features in each revision. Note that it currently contains the VDF Viewer's helpfile as both programs are extremely similar.
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VDf viewer is a program to open and edit VDF files, allowing you to create custom vehicles for Battlezone. It is under on-going development and includes more editing features in each revision.
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A plugin for 3dsmax 6/7 that allows you to export to the Battlezone 2 model format. This is simply a recompile of Pandemic's original export code.
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GEO viewer is a program to open GEO files. In future it will have more options such as export, import, etc. I've put it up now at the request of people who believe it to be useful at its current state of development.
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UNZFS is a command-based utility to extract and uncompress Battlezone (or other Activision) ZFS files. Unlike previous tools that accomplished this, my UNZFS utility also uncompresses the file back to it's original state.
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More than it's name suggests, MAP Viewer is a full-blown editor for Battlezone 1 MAP files (textures). It allows you to convert between MAP and BMP easily, load in palettes to convert to and just generally view MAP files.
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Updated version of the official Pandemic Studios XSI exporter that works with 3D Studio Max 5.x (and possibly 4.x). Allows you to export 3D models you create into XSI format, which can be used in Battlezone 2.
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